Welcome to Talking Time's third iteration! If you would like to register for an account, or have already registered but have not yet been confirmed, please read the following:
Once you have completed these steps, Moderation Staff will be able to get your account approved.
You know, I'm not sure I've ever *not* had Lucca in my party for that scene.This event does change depending on your party members. Do not believe any lies you hear, if Lucca is part of your party, she is a perfectly well-behaved lady for the evening's festivities.
That kind of fine detail in level design is common in certain types of big-budget action game, which is why I say that Chrono Trigger has some of the sensibility of the arcade games of the era, bristling with lavish, eye-catching graphics. Every screen offers some new spectacle and the overriding design principle is to always maintain forward momentum.It's amazing that this storytelling technique hasn't been wildly adopted as it brings so much charm, wit, and a pervasive sense of play to the experience. It also opens opportunities for player engagement, further inviting participation.
Hehe, whether woman or man, strong people are the most beautiful, don't you think?
"This frog huge. A gift? Ayla eat it?"
Wait, I thought Magus WAS trying to summon Lavos now, so that he would be able to defeat it in a state, were it wasn't fully powered?Once Magus is defeated, we quickly learn that we weren't entirely right about Magus' aims. He wasn't planning to revive Lavos. He was merely trying to siphon some of the monster's energy for himself. But now that we interrupted his ritual...well, we'll just have to find out what happens in the next post.
Trigger is far from my favourite era of Toriyama art and set of character designs, but Azala's a really great example of a monster woman who both lacks shoehorned-in mammalian sexual characteristics in visual design and any kind of dimorphism that would signal toward a gendered presentation. That and her being Ayla's nemesis puts this cool matriarchal spin on the prehistoric era's events.
Wait, I thought Magus WAS trying to summon Lavos now, so that he would be able to defeat it in a state, were it wasn't fully powered?
Wait, I thought Magus WAS trying to summon Lavos now, so that he would be able to defeat it in a state, were it wasn't fully powered?
... my vague memory here was that when you fight Magus in the medieval era, the impression you're left with is that he was trying to exploit Lavos for its power, and it's only later when you learn of the events of the Zeal era and his relationship to them that it becomes clearer that he's been on a secret mission to defeat Lavos and rescue Schala all along.You could be right. Again, in games like this where I kind of know it already, I don't spend as much time grokking the text as I would on a game I haven't played before. But I could have sworn he said something about drawing power out of Lavos.
Speaking of vague memories:
... my vague memory here was that when you fight Magus in the medieval era, the impression you're left with is that he was trying to exploit Lavos for its power, and it's only later when you learn of the events of the Zeal era and his relationship to them that it becomes clearer that he's been on a secret mission to defeat Lavos and rescue Schala all along.
So I don't know if you already know this, but there's another reason for a yes/no prompt in those chests: if you go to the past version and say no and THEN go to the present version, the items in there are stronger versions of what you'd normally get if you only went to the present first.The ones that occur twice give you a yes/no prompt before you open them, so at least the game tries to warn you that you might be making a mistake if you open the older ones first.
So I don't know if you already know this, but there's another reason for a yes/no prompt in those chests: if you go to the past version and say no and THEN go to the present version, the items in there are stronger versions of what you'd normally get if you only went to the present first.
Nope! I sure didn't know this. Fortunately there's one chest left, the one in Guardia Castle, so I at least have a chance to get the stronger item out of it!