A plot, if you will...I feel a tangent about to begin...
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A plot, if you will...I feel a tangent about to begin...
I think you're in the minority here.Moves predictably but in a way that makes you stop and think about what you're doing. Balances the danger it presents and how hard it can be to hit by dying in one hit. Pairs well with hazards and other enemies as an added distraction. Symphony of the Night added a variant that can petrify the player character, but they were still just a minor annoyance in the non-linear games until Aria of Sorrow, where the map designers realized they could line the bottom of vertical shafts with defense-ignoring spikes to simulate the feeling of getting pitched into a bottomless pit. An extremely good, sound, memorable design.
Cosined.We welcome non-voters to participate in the conversation!
How do you not love these guys? They’re a really tough enemy with limited range, and in many instances, they can also be good boys if treated with some kindness. Right from the start, there was a lot to them: in SMB3, they’ll break free of their chains if you hang around long enough. Bowser befriends them in SMRPG and gets to use them as weapons, the single Chain Chomp and its liberation is one of Super Mario 64’s most iconic setpieces, and even Link gets to pal around with one for a while. I suppose all of the instances when they’re helpful isn’t necessarily in the spirit of Greatest Enemy, but I can’t deny those instances have helped endear me to the critters. There’s even a secret single specimen in Yoshi’s Island that guards one of the game’s most clever secrets. ~ Beta Metroid
If you want any sort of context here about our guest:
https://wildcatjfart.wordpress.com/so-this-webcomic-hub/ (search Shi Kurai on this page to jump to the exact area of reference)
I was like, "What the heck is a WAN-WAN!?"
chomperA heckin good.
What an excellent combination of deadly and endearing. I love how the game rewards you for sneaking up on them with a myriad of confused and startled one-liners, endearing you to the very same thing that just tried to laser you in the face. They're only doing their jobs Chell, geez. ~ Ixo
I love their little voices ~ nataeryn
Birds: being assholes to players since the very beginning.
#202 Hawk (Karateka) Nominated by Kirin #20
What is it with birds as video game enemies, huh? This trained hawk is one of the tougher foes to beat in this seminal PC game.
Was it ever proven that the pong ball wasn’t a bird’s egg?This does make me wonder what was the very first asshole bird enemy in a video game.)
If it's a bird egg then it's a really tough one.Was it ever proven that the pong ball wasn’t a bird’s egg?