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Gripe about What You're Playing 2: Bellyache-tric Boogaloo

Gaer

chat.exe a cessé de fonctionner
Staff member
Moderator
WHY CAN’T I BUY THE PHOENOTOPIA OST YET???!!!!
 

Regulus

Sir Knightbot
I'm playin' Octopath Traveler and it has the worst style of voice acting: "tone" lines that don't match the actual text. The Fire Emblem games sometimes use this, but you can turn them off without silencing the rest of the dialogue. Not so in this, so... everyone is mute now, I guess.

I also really really want to like H'aanit, but the faux archaic English of her village is super distracting and doesn't always seem internally consistent. I might have to start with someone else.
 

Riot.EXE

Fighting Game Enthusiast
(He/Him)
I'm playin' Octopath Traveler and it has the worst style of voice acting: "tone" lines that don't match the actual text. The Fire Emblem games sometimes use this, but you can turn them off without silencing the rest of the dialogue. Not so in this, so... everyone is mute now, I guess.

I also really really want to like H'aanit, but the faux archaic English of her village is super distracting and doesn't always seem internally consistent. I might have to start with someone else.

To be fair, I remember hearing somewhere that it wasn't supposed to be internally consistent. Like, they're just on some nonsense because it sounds "smart" or something?
 

Octopus Prime

Mysterious Contraption
(He/Him)
My headcanon is that H’annits village is secluded off in monster infested woods is less so that they can more easily commune with nature and whatnot, and more that literally everyone else in the world just sighed and said “I just can’t with these guys”.

To which they replied “Yea, verily we doth be beyond the kinship of what you may deal”

”You friggin see what I’m talking about, it’s like this all the time”
 
I'm 85 hours into Trails of Cold Steel 3 and it's still fucking going. I'm almost done with Chapter 4, but this game seems to want to keep going on forever. If CS 4 is like this, I may just break.
 

Riot.EXE

Fighting Game Enthusiast
(He/Him)
Bloodstained: Ritual of the Night has severely frustrated me, because I'm at a point where everywhere I COULD go, needs some kind of item or skill to proceed, and I have no clue where to get what I need to progress anywhere meaningful. I've done too many laps, I've looked up maps, and have still made no real progress. I hate this. I hate this so much...it's the same issue I had with Axiom Verge...
 

Bongo

excused from moderation duty
(he/him)
Staff member
The giant hand works on iron maidens, and you'll have to move one of those out of the way in order to progress at one point.
 

Riot.EXE

Fighting Game Enthusiast
(He/Him)
I did all that. I need like, a train pass, a warhorse key, some kind of reflector or wall jump, A double jump or high jump... like, what the fuck...
 

Octopus Prime

Mysterious Contraption
(He/Him)
Sounds like you need the Train Pass;
You can get Silver Bromide from the boss in the Twin Dragon Towers, in the upper right section of the map, take that back to Dominique and she’ll give you a photo, which you can take to OD in the library to get a train pass.

There’s a handful of bits in Bloodstained that trip up everyone and that’s arguably the biggest one
 
Playing Xenoblade X. The world design is great. I like the way that it's more focused on exploration than the narrative, relative to the first game. The combat system is also less reliant on narrative gimmicks (needing a certain party member to even inflict damage on some enemies, future vision, etc.), which is a big improvement.

Unfortunately, the main gimmick of Xenoblade combat is still there, which is tedious fights with HP sponges that seem doable until they suddenly do 10 or 100 times your max HP when their health bar gets low.
 

Rascally Badger

El Capitan de la outro espacio
(He/Him)
Exploring in Xenoblade X is only of my favorite things. I had about 30% of the game left to explore when my nephew erased my save. One day I am going to start again.
 

Torzelbaum

????? LV 13 HP 292/ 292
(he, him, his)
I did all that. I need like, a train pass, a warhorse key, some kind of reflector or wall jump, A double jump or high jump... like, what the fuck...
You don't need the warhorse key to proceed. That item is for something ... optional.
 

Octopus Prime

Mysterious Contraption
(He/Him)
The Takeover is a pretty solid beat-em-up that has no means to reconfigure the controls, and they default to something I find really uncomfortable that messes with my muscle-memory pretty fierce.
 
Great maps... beautiful maps.
Exploring in Xenoblade X is only of my favorite things. I had about 30% of the game left to explore when my nephew erased my save. One day I am going to start again.

Yeah, pretty much every play sessions ends when I can't take the combat system anymore, and every play session begins when I want to explore some more.

Luckily this is a Xenoblade game so I'm assuming Number Go Up will eventually solve this problem, but it's kind of annoying early on.
 

Riot.EXE

Fighting Game Enthusiast
(He/Him)
Sounds like you need the Train Pass;
You can get Silver Bromide from the boss in the Twin Dragon Towers, in the upper right section of the map, take that back to Dominique and she’ll give you a photo, which you can take to OD in the library to get a train pass.

There’s a handful of bits in Bloodstained that trip up everyone and that’s arguably the biggest one
Okay, but how do you even GET to that boss? Anywhere I could go after a certain point is too high for a regular jump. I clearly need a double jump or something and I have no idea where THAT is!
 

Octopus Prime

Mysterious Contraption
(He/Him)
IIRC, you don’t need anything to reach the tower, it’s just a tricky platforming section and you can’t reach the double jump until after the section Following the train
 

karzac

(he/him)
Tried to start Grow Home tonight, but my shitty Amazon Basics controller rumbles uncontrollably basically every time I press a button. I've had the problem before, but never this bad.
 

Becksworth

Aging Hipster Dragon Dad
Damnit, I watched the bad ending of No More Heroes before fighting Henry, and then accidentally saved over my game with the clear file. I guess I’ll just watch that fight online so I can see it in HD and move on. Not like I haven’t beaten that before...
 
I couldn't take Xenoblade X anymore. Packed up the Wii U again for now. Maybe someday. Great world, but the a terrible way to interact with it.
 
Trying to get through Wolfenstein The Old Blood and just not feeling the chaotic nature of action and stealth. The original Wolfenstein 3D from the early 90s rewarded a cautious and sort of stealthy approach, but sight lines were a lot more straightforward with that simple of a game. Maybe they're trying to callback to Escape from Castle Wolfenstein from the 1980s? That game had a lot of subterfuge but again - was straightforward about it and how the systems worked - I've played hundreds of hours of Metal Gear, Thief, and Dishonored and am at a loss.
 

karzac

(he/him)
I'm almost finished Obra Dinn and I just realized that if you hold E, it focuses in on the person your looking at and shows you exactly who they are in the paintings. Wish I had known that from the outset, it would have made the game a hell of a lot easier!
 

karzac

(he/him)
Ori and the Blind Forest is way too goddamn hard. I'm like, an hour or two in, and already the game is presenting me with platforming challenges that feel like they should be in the third act. It doesn't help that the controls are really floaty and the visuals, while beautiful, are very noisy and make it difficult to tell what's a platform, what's a hazard and what's background. I enjoy difficult platformers and knew going into it that it would be hard, but if this keeps up much more, I don't think I'm going to continue with it.
 

Violentvixen

(She/Her)
Puyo Puyo Tetris 2 is fun but I really hoped it would add more to the game. The new team mechanic is just kind of clunky. Oh well, the first game is a digital copy on my spouse's Switch so now I have easier access to it.
 

karzac

(he/him)
The sequel fixes all of that, fwiw

I honestly find that surprising, because this game feels perfectly tuned to be extremely irritating to me, in a way that seems like the designers just don't understand good Metroidvania design, or just have very different conception from me of good design. Not only is basic traversal finicky, and combat is both difficult and dull, but also the flow of the world design feels way off. I've yet to hit a point where I feel like I'm making good progress - every slight bit of forward momentum immediately grinds to a halt as I get confused about what to do next or where to go.

And I like difficult games! And I like getting lost and confused! Some of my favourite games of the last few years are Sekiro, Outer Wilds, Celeste and Hollow Knight, all of which have segments that are significantly more difficult than Ori and games in which I was often lost or confused about where to go next. But in those games, the difficulty felt satisfying and the confusion felt immersive and organic. In Ori, it just all feels irritating. It's too bad - I really really want to like this game. And I'll probably give it another chance. But it's been a while since I've played a game that felt so hostile to me as a player.
 
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