I finally gave two SNES games that have been on my bucket list a serious go:
Super Turrican 2 and
Hagane. I enjoyed both quite a bit.
ST2 feels quite different from the other games I've played in the series, and it's probably why I liked it so much. I wish they'd used that grappling hook more, though! I didn't care for the speeder bike levels much (they feel pretty slippery) or the shooter stage (which has the opposite problem, it feels sluggish), but on balance, it showed a lot of creativity in the level designs, and the base-level action sports some tight controls.
Hagane has quite the control scheme - four different weapons! Back/front-flips! A weird forward somersaulting jump that takes the place of a traditional double-jump! Ceiling hanging! It's all pretty overwhelming at first, but once you get it down, the game is quite solid, and it looks absolutely fantastic. Definitely worth a go for someone looking for a game outside the norm on SNES - as someone pointed out on HRG, it almost feels more akin to something you'd find on the Genesis.
@R.R. Bigman : I didn't care much for the remake, but I don't care much for the original, either, so it's to the game's credit that it finally got me to play it through to the end. I can understand why some folks adore it, but it just isn't what I look for in a
Zelda game from a basic structure standpoint. (It was still good, but I expect to be wowed by entries in that series, and it never did it.)