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Hades is out now, holy heck

Sarcasmorator

Same as I ever was
(He/him)
God yes. I have hit a wall with Theseus. I am getting closer but he just won't die. Best I've done so far was killing the minotaur and getting Theseus down about halfway, enough that he started summoning Athena spears from the floor.

The hydra is really easy, easier than any of the Furies. Elysium is a giant jump in difficulty.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
Blackguards, the lot of you. I feel like I'm the only one who loves Theseus for who he is. (He is the best character in the game)
 

MCBanjoMike

Sudden chomper
(He/him)
Man, either they needed hydra something fierce since early access or else I’ve gotten way better at the game since then. It used to end every run, now it’s barely a speed bump.
 

karzac

(he/him)
Yeah, it feels like they made Hydra a lot easier over the last couple major patches. They often joke that Hydra has been adjusted in every single patch. I think it's a pretty fun fight right now - I like the variety the different heads offer - but it definitely feels pretty easy. I think they got rid of one of the phases? I haven't tried the Extreme Measures version in a while though, for all I know it's significantly more difficult.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
Extreme Measures Hydra is not nearly as hard as in earlier iterations, owing largely to a more sensible island layout.
 

Destil

DestilG
(he/him)
Staff member
Hydra’s super fin and easy because those hitboxes are huge and you can just absoutly let loose on the thing.

i wouldn’t have it any other way.
 

Serephine

and a spark kindled carpet into flame, Blooming
(she/her)
That's... not really true? (Or, I guess, maybe not phrased well.) Last night, I played a round and got both Deadly Flourish and Dead Flight for the Shield. Both modify your special and only your special. The game will tell you if a boon will replace another boon.
Yup, like Kalir said those aren't primary slot boons, they're hammer upgrades, which only care about what aspect you have insofar as what you're offered. There's some special hammers that only show up when you're using certain aspects as well, the most notable in my mind are the suite of hammers that only show up when for the hidden Rail aspect.

Regarding Lernie, I honestly feel like Extreme Measures Lernie is easier than the normal version because of how everything is so tightly packed together, my preferred weapons (Arthur, Rama, Hades) generally shred the hell out of him due to large hit boxes or Shared Suffering.
 
I wish you could find anvils earlier or that I found one at all in the final area. Was looking for Aphrodite's Blown Kiss. Got her cast in the first area, was using the Stygian Blade's Aspect of Poseidon (dislodges casts with special), and a boon that damaged foes when you dislodged your special. Could've been sweet! But I picked up a hammer upgrade that sent you forward when you used your special solely because it was a fated choice and that turned out to be terrible and just sent me flying past enemies.

I was comfortably able to grind out enough money to buy a Titan Blood in the final area but d*ng. Can't imagine I'll want Aphrodite's cast much in the future otherwise. Still do need to grind her accessory a bit so maybe I'll put it on next time I use a sword. (finished her boon-related prophecy and a couple others that run, weirdly. one related to Chaos's Churses, forget the other)
 

Adrenaline

Post Reader
(He/Him)
I've had a few phases in this game. The first was slow but steady progress. The second was consistently reaching Elysium but struggling there. Now I've gotten to the point where I've reached Hades three times in a row and failed each time. It has made me not want to play the game anymore for a bit, but I know I'll get back to it. I think if I just manage to unlock the final respawn or get past Perseus and the Minotaur without dying (or both) I should be able to do it. One thing I notice is the persistent progression stuff does get you to try boons and upgrades you might not otherwise try which sometimes results in happy surprises, but it also results in me choosing stuff I don't actually want and won't help me as much. I don't expect to play it a lot after I beat it, that's not the kind of player I am.
 
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karzac

(he/him)
Adrenaline, I was right there too, but now I'm at the point where, if I make to Hades, I pretty much always beat him. I would say that if your primary goal is beating the game, don't worry too much about the Prophecies - just take the best boons for your run.

Also, while it's totally fine to stop the game after one clear if that's what you want, I will say that there is a surprisingly large amount of story content after clearing the game. I'm at 6 clears now (on my post-1.0 save) and I feel like I'm just starting to get a sense of where the endgame for the story is.
 

Adrenaline

Post Reader
(He/Him)
I guess it depends on whether you have to finish the game repeatedly to continue progressing the story after doing it the first time
 
You do, but it gets easier, really. Mirror perks help a lot. (...and you'll get better) Hades was a huge, frustrating wall for me but now I've beaten him three times and don't feel as compelled to keep playing. Win-win! Granted, only beaten him with the shield, but I'm.... close enough with other weapons! No idea how many escapes it takes to "finish" the storyline or if I'll bother going through with it.

No longer increasing heat just to get a Titan Blood from the first boss. Only increasing when I've already escaped. I'd rather have a chill time~

I did another run just now to finish off a god boon and completed multiple gods' prophecy... things... at the same time again. Weird.

Finished the gem upgrade line that gets you better infernal troves, so I don't think I need them for anything but aesthetics at the moment. So I guess I'll just save my gems for the occasional flash sale... you can trade 100 for a diamond, right? Do you need gems for anything else? (I'm aware there are special, purely grinding things you can buy and I really hope I'm not playing this long enough to see them)
 

StriderDL

Still just a dad
(He/him/his)
Regarding "finishing" - Credits roll at 10 clears, after that I don't know what repeated full clears do.

I'm sitting at 13 clears now, the 10th time you encounter Hades is just great. I think overall I'm somewhere in the 30s of runs. I'm just trying to give nectar to everyone now to tease out all the the additional story bits. And I've heard tell of an epilogue if you keep pumping the gods full of nectar.

I freaking love this game.
 

Sarcasmorator

Same as I ever was
(He/him)
I still have yet to get out of Elysium, but I get closer ever time. The progression in this game is tuned very well. Kind of amazing how you can play for 20 minutes and feel like you've done a whole-ass journey and it's a different game every time.
 
I feel like this game had a bit of a tipping point for me that came right at the time I beat Hades for the first time. Before I did that, every run felt like a struggle with incremental gains in terms of unlocks, knowledge of the mechanics, progress made, etc. I tried my best to min-max each run, and it was still just barely enough to clear what I'd done previously. Once I got my first victory and realized how much more there was to still unravel, I was kind of discouraged, and wasn't sure I'd stick with it.

I did stick with it, and kind of to my amazement, I suddenly found myself winning virtually every run. I've won 18 of 20 since that first win, with most being fairly comfortable victories, and even the two losses I'd asterisk as runs where I did something experimental/risky knowing it'd make the run a likely loss. And it's not like I stumbled into a single broken strategy or anything; I take whatever weapon gives the bonus darkness/gems, take whichever keepsake needs leveling up, take whichever boons which help clear the fated lists, and so on.

I'm sure that won't last forever as the heat rises higher and higher, and I maybe this type experience won't be had by others. But just wanted to throw it out there as an anecdote for others who might be feeling a bit down about how much post-clear content there is when you're struggling to get even that first victory.
 
For anyone having a rough go the zeus shield is easy mode for the most part. Throw it out and block in a corner. (Easier if you have something like the cast from the winter goddess to also deal damage while you are blocking).
 

karzac

(he/him)
I feel like this game had a bit of a tipping point for me that came right at the time I beat Hades for the first time. Before I did that, every run felt like a struggle with incremental gains in terms of unlocks, knowledge of the mechanics, progress made, etc. I tried my best to min-max each run, and it was still just barely enough to clear what I'd done previously. Once I got my first victory and realized how much more there was to still unravel, I was kind of discouraged, and wasn't sure I'd stick with it.

I did stick with it, and kind of to my amazement, I suddenly found myself winning virtually every run. I've won 18 of 20 since that first win, with most being fairly comfortable victories, and even the two losses I'd asterisk as runs where I did something experimental/risky knowing it'd make the run a likely loss. And it's not like I stumbled into a single broken strategy or anything; I take whatever weapon gives the bonus darkness/gems, take whichever keepsake needs leveling up, take whichever boons which help clear the fated lists, and so on.

I'm sure that won't last forever as the heat rises higher and higher, and I maybe this type experience won't be had by others. But just wanted to throw it out there as an anecdote for others who might be feeling a bit down about how much post-clear content there is when you're struggling to get even that first victory.

My experience has been quite similar. I do have the benefit of having played for 2 years in early access, but this is a fresh save and it definitely felt as though after my first clear, the next 5 came much more easily.
 
That has, um, not been my experience, but there was a long time when escaping felt way too difficult compared to what came before, whereas now it’s... possible! Especially if I ignore the pressure to select terrible Fated Choices or whatever.

Got a fourth escape. (and I forgot, one of my first three was with the Adamant Rail) This time had twin fists/aspect of Demeter. I actually don’t see how that aspect is that useful but I am bad at this game and must’ve had gr8 boons.
-
Have a companion now - Mort. Need to work towards Shady or Rib. Rib shouldn't be too hard, but I rarely see Sisyphus so that could take a while.
-
More evidence of discrediting foolishness/shameful Minotaur face blindness: I was always like, “why does this Minotaur start the fight with missing health... what could it mean”
 
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I would also agree there seems to be a tipping point, it took 20ish tries to win and then after my first win I went on a 12 game win streak which was ended by using the hidden aspect of the spear.
Now after 30 wins I have reached the conclusion that the bow is really bad for beating the final boss compared to everything else as my win rate with it is a miserable 3 out of 13.
 

karzac

(he/him)
The bow is the best, you're nuts. Chiron Aspect all the way.

I have now cleared with all the weapons. Crystal Beam + Glacial Glare plus a bunch of Demeter boons that deal extra damage for chill. It was a fun one.
 

Mogri

Round and round I go
(he)
Staff member
Moderator
I think the bosses just have more HP than they should if they want you to beat the game over and over
I disagree, and I'm wondering whether it's just because I'm building for damage. Maybe I'll try a run with no heat, no boons, and no upgrades sometime. If nothing else, I'll bet there's special dialogue for doing it.
 

Serephine

and a spark kindled carpet into flame, Blooming
(she/her)
I took the more hp pact condition once at it made the final boss, who I guess we're not hiding the identity of, and lemme tell you that's a loooooong fight.
 
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