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Octopus Prime

Mysterious Contraption
(He/Him)
With six extra shirts you wouldn’t have to do laundry as often so, in the long run, it’s cheaper to buy them
 

SpoonyBard

Threat Rhyme
(He/Him)
My casual wardrobe is almost exclusively Tshirts because I'm a hot mess so I might just splurge on at least one of these...
 

Kirin

Summon for hire
(he/him)
Yikes. Those shirts went up today and look to be very nearly sold out already. I went to the main Uniqlo site and it just said "all gone online, check retail stores", but then I went to the special stand-alone site they had for it and from there it still let me purchase a few. I managed to order the shirts for V, VI, and IX in Medium. Didn't check everything but saw very few others left except some in Small. Couldn't get my fave FFXII, alas.
 

Positronic Brain

Out Of Warranty
(He/him)
I hope FF's relative lesser popularity in Europe makes some shirt easier to acquire here when they go live here - as long as I get VIII and XII I'll be happy, but VI and XIV would be a nice bonus.

Woe on anybody who wants a VII one.
 

4-So

Spicy
Interestingly enough, I still see a lot of FF7's. I'm guessing they printed more in anticipation of the people wanting that one.

Picked up a FF6 and FF15 shirt. It helps that I'm a small size and those are usually the last to go. Wanted a FF1 and FF4 but c'est la vie and all that. Might try again in a week or two.
 

gogglebob

The Goggles Do Nothing
(he/him)
Why?


(more specifically, why IX?)
864012.jpg
 

Becksworth

Aging Hipster Dragon Dad
To be fair to the French studio, they look competent enough in animation department, and they apppear to be wanting to branch out into having a Last Airbender-style breakout series, which IX would probably be the best fit for. The question will be is the direction/writing up to snuff.
 
Uniqlo have a unique talent for making great shirts and then farting tons of words and logos all over them until they are only so-so. There's a few in there that survive despite their best attempts, thankfully. Looking to grab maybe 9+5.

I do think 9 is maybe the best fit for a cartoon aimed at 12 year olds. It's snappily paced, jumps from set piece to set piece and ups the ante of its central conflict numerous times with a few different villain redirects over the course of its story as well as the usual expected background and arcs for each character. But yeah, will have to see how well the writing realizes the concept. Seems very easy to make game adaptation cartoons quite dull (as Atlus adaptations have proven repeatedly).
 

Becksworth

Aging Hipster Dragon Dad
FFVII Remake:

Playable Jesse, Biggs & Wedge -> LOL, no.

Playable Red XIII -> We felt he showed up too late in the game to make fully playable..

Playable OC in a DLC expansion building in part off of fucking Dirge of Cerberus -> LET'S FUCKING GO!!!

I like the game, don't get me wrong, but expanded FFVII universe is gonna do it's thing whether we want it to or not.
 

Positronic Brain

Out Of Warranty
(He/him)
The threat of the awful expanded universe is what has kept me from committing to playing FFVIIR. Why pledge yourself to a relationship that's going to end with heartbreak and drama by the second of third date?
 
The expanded universe of FF7 is Fine, Actually. FF7 is not some sacred holy calf. As games/media, the quality of the expanded materials is all YMMV, but none of the core ideas in them are all that bad. The connections to Dirge of Cerebrus and Crisis Core have both been novel and interesting so far in FF7R. Yuffie's short DLC story was actually really fun. And it makes a lot of sense to me personally that Hojo had a bunch of bullshit he hid in the basement and told nobody about - that's kind of what Mad Scientists do! FF7R was so good, it's bought a lot of good will for me personally, that the people in charge know what they're doing and will make whatever comes next worth my time.
 
In my head, FF7R will play out like this:

-You keep defying destiny by doing stuff you weren't supposed to do in the original game.
-You keep Aerith from dying.
-Things go really bad because Aerith doesn't die.
-There's some multiversal Crisis on Infinite Earths nonsense.
-You save everyone everywhere because fuck destiny; maybe Superman plays the harp too to set everything back to normal.
-Denzel shows up somewhere because fuck the haters.
 
but none of the core ideas in them are all that bad
I think there's plenty that's bad, but mostly:

Shoving Sephiroth waxing poetical down our throats from the first hour or two without context or explanation, blowing any mystique he might have had in the early parts of the original and deflating the early focus on Shinra as the threat;
Replacing the eerie blood-trail escape portion of the Shinra Tower episode with the president being alive so they can do a pointless death fake-out for Barnet for some reason and then a really talky death for the President;
Pausing the dramatic escape from Midgar sequence to tear a hole in reality and have your party single-handedly destroy fate itself, just to really make sure nothing else feels very important or impactful in comparison
 
Pombar, I was speaking to the rest of the “Compilation of FFVII” and not FF7R. But addressing what you wrote: you’re complaining about FF7R breaking certain parts of the original game’s narrative as if this is just a fancy remaster. When in reality, you aren’t really approaching this for what it actually is - which is a sequel. If you don’t like that about FF7R/that’s not what you wanted out of the game that’s fine. But that’s also not exactly engaging the game on its own terms either.
 
I can kinda accept that premise of what the game really is, but I think it's unsurprising and highly telling that the truly awful Kingdom Hearts-level plot decisions are the ones that pursue that direction, while the new content that fell in line more with the original idea we were sold (by the name of the game, no less) tended to be stronger stuff. I am fairly convinced now that there are no good writers working on the Square side of things at Squeenix, and haven't been for about a decade and a half now.
 
None of this sounds like a description of bad writing, but rather a description of not what was wanted/expected. Personally I think it's better written than the original by a WIDE margin and is easily among the best content SE has been responsible for writing in the last decade.

FFXIV takes the cake for sure but the more each expansion raises the bar the bigger the ask it is for any individual game to try and compete with that. Even Automata was kicked off the throne I sat it on after Endwalker.
 
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Peklo

Oh! Create!
(they/them, she/her)
Fifteen years of cumulative writing by who knows how many distinct authors being thrown under the bus because a recent project didn't work out in estimation seems like a pretty huge leap to me, though I'm sure that kind of claim is founded on other disappointments as well. It's still hugely contrary to everything the company's output has to offer in that timespan, in my experience.
 

Sarcasmorator

Same as I ever was
(He/him)
FFVIIR is a game that's honestly quite well-written, I think. But it does assume familiarity with/is an intentional riff on FFVII and should be approached accordingly.
 
I guess it's agree to disagree, then. Although I wasn't happy with the bait and switch of promising a remake and delivering a sequel, it was the perceived quality of the resulting changes that were my bigger issue. The whole thing was painful to watch and play in those moments, genuinely as awful as the worst of KH's excesses (certainly a series where expectations are never the problem). I put the Remake solidly in later KH games' company rather than most of its FF peers, the writing and plotting felt skin-crawlingly bad.
 

Lokii

(He/Him)
Staff member
Moderator
Considering all the ways it could have been a disaster what it ended up as is a gosh darn miracle
 

ASandoval

Old Man Gamer
(he/him)
I may have said this before but as someone whose never been a huge fan of FFVII, the remake made me understand and appreciate what so many people saw in the original, and I really can't think of any higher praise.
 

Becksworth

Aging Hipster Dragon Dad
For my part I was just juxtaposing the mentality on display in the core game vs dlc for additional characters. Thinking about it practically it makes sense. If you didn't want to make new character to team up with Yuffie, the most logical one would be Cait Sith as a man on the inside for the operation, but animating a cartoonish cat riding a big moogle like creature would have been more effort than just making a new human character tailored to what was needed for the 5-6 sidequest.
 
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