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  #1711  
Old 05-19-2017, 01:39 PM
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Originally Posted by Peklo View Post
The simplest way I can put it is that the demons have always been the most important part of the series for me, as well as the best characters, so any game design or mechanical feature that encourages further interaction with them is golden.
I really wish P5 had paid closer attention to the myths instead of assigning them random attitudes, though. Hearing (or reading) Thoth speak like a dim-witted brute makes me cringe every time I chat with him.

(And yeah, Anubis is a jackal, but it's kinda demeaning to have his roaming field model be an actual guard dog.)
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  #1712  
Old 05-19-2017, 02:45 PM
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so exciting!
 
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Originally Posted by Destil View Post
Early palace 5 spoilers.

Yeah, Haru's got some good skills. Does she get a low gun damage up I threw away without realizing how good it is, or just Gun Amp?

She is the hardest to fit into a RPG mechanical role, though.
Joker: Pokemon Trainer
Skull: Fighter
Mona: Priest
Yuski: Rogue
Makoto: Paladin
Futaba: Hey, listen!
Haru: Gunner? Shield-fighter?
She's got both Snipe (25% up) and Cripple (50% up) - I'm pretty sure you can use the Church in Kanda to get Snipe back if you want?
Or something like that? I remember the first time I visited the guy said you could get your party members' persona skills back there.
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  #1713  
Old 05-20-2017, 03:09 PM
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Originally Posted by hologramblue View Post
Negotiation in P5 is the least random it's ever been. Four personality types, each has specific reactions to specific answers, and once you know what the right answer to a question is you can reuse that answer in the future for the exact same result.

Demons react in three ways, one per possible answer; happy, stressed, or angry. Two happies gets you a mask. Two stresses gets you an item. Two angries gives the enemy a free attack. Mismatched responses give you either result but I feel like the second is weighted more heavily and/or it leans towards "center" (item).

Upbeat demons like it when you joke around and are confident but not too violent.
Timid demons want you to be nice to them.
Irritable demons like direct, blunt responses with minimal sarcasm.
Gloomy demons want you to ruin their day by being mean or giving unsatisfying answers.
This advice has been very helpful. Thank you!
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  #1714  
Old 05-20-2017, 03:15 PM
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np np glad to help
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  #1715  
Old 05-20-2017, 03:19 PM
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Also, I've found Gloomy demons to be the hardest to recruit, because they're happy with mean/unsatisfying answers but answers that make fun of them make them mad, and the line between that is, like, infinitesimal. With other personality types you're at least more likely to hit stressed if you screw up, Gloomies are a crapshoot and I fuse them whenever possible to avoid negotiating.
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  #1716  
Old 05-20-2017, 03:24 PM
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Yeah, I've been having major trouble recruiting Selkie due to not knowing exactly how much of a jerk to be.

I may switch the difficulty down to Normal. My MC keeps getting one-shotted by those horseback guys, even with the best armor equipped.
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  #1717  
Old 05-20-2017, 08:37 PM
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I should start keeping track of what answers do what for guide sorts of purposes :|a
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  #1718  
Old 05-21-2017, 05:45 AM
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Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
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  #1719  
Old 05-21-2017, 05:59 AM
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Originally Posted by sraymonds View Post
Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
Yes, you're almost at the final boss.
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  #1720  
Old 05-21-2017, 06:47 AM
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Quote:
Originally Posted by sraymonds View Post
Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
Read the date, and while you are almost to the final boss the ending kinda goes on and on and on. But yeah that was definitely the spot where I was like "ok are we done yet"
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  #1721  
Old 05-21-2017, 07:04 AM
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Quote:
Originally Posted by Juno500 View Post
Yes, you're almost at the final boss.
Dammit I was this close to complete omg some S links too
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  #1722  
Old 05-26-2017, 11:05 AM
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While I love the soundtrack to this game, hell I bought it on iTunes, some of the sung parts are painfully Engrish. "Beneath the Mask" is a great track, but now every time I hear it in game, all I can hear is "I'm a shopshifter, what else could I be." I know she's supposed to be saying shapeshifter, but damn if all I can hear is shopshifter.

And now you do to!
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  #1723  
Old 05-26-2017, 11:20 AM
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I thought it was "I'm a sharpshooter" at first.
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  #1724  
Old 05-26-2017, 01:16 PM
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I've jokingly referred to it as "the shoplifter song."
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  #1725  
Old Yesterday, 11:42 AM
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So, the plane of reality birthed by humanity's collective unconscious is...a subway station. When it's rainy or full of pollen the shadows act differently. Spent eight years workin' on this, huh?
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  #1726  
Old Yesterday, 01:42 PM
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Quote:
Originally Posted by R.R. Bigman View Post
So, the plane of reality birthed by humanity's collective unconscious is...a subway station. When it's rainy or full of pollen the shadows act differently. Spent eight years workin' on this, huh?
The hottest take.
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