The Return of Talking Time

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  #1711  
Old 05-19-2017, 01:39 PM
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Originally Posted by Peklo View Post
The simplest way I can put it is that the demons have always been the most important part of the series for me, as well as the best characters, so any game design or mechanical feature that encourages further interaction with them is golden.
I really wish P5 had paid closer attention to the myths instead of assigning them random attitudes, though. Hearing (or reading) Thoth speak like a dim-witted brute makes me cringe every time I chat with him.

(And yeah, Anubis is a jackal, but it's kinda demeaning to have his roaming field model be an actual guard dog.)
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  #1712  
Old 05-19-2017, 02:45 PM
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Originally Posted by Destil View Post
Early palace 5 spoilers.

Yeah, Haru's got some good skills. Does she get a low gun damage up I threw away without realizing how good it is, or just Gun Amp?

She is the hardest to fit into a RPG mechanical role, though.
Joker: Pokemon Trainer
Skull: Fighter
Mona: Priest
Yuski: Rogue
Makoto: Paladin
Futaba: Hey, listen!
Haru: Gunner? Shield-fighter?
She's got both Snipe (25% up) and Cripple (50% up) - I'm pretty sure you can use the Church in Kanda to get Snipe back if you want?
Or something like that? I remember the first time I visited the guy said you could get your party members' persona skills back there.
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  #1713  
Old 05-20-2017, 03:09 PM
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Originally Posted by hologramblue View Post
Negotiation in P5 is the least random it's ever been. Four personality types, each has specific reactions to specific answers, and once you know what the right answer to a question is you can reuse that answer in the future for the exact same result.

Demons react in three ways, one per possible answer; happy, stressed, or angry. Two happies gets you a mask. Two stresses gets you an item. Two angries gives the enemy a free attack. Mismatched responses give you either result but I feel like the second is weighted more heavily and/or it leans towards "center" (item).

Upbeat demons like it when you joke around and are confident but not too violent.
Timid demons want you to be nice to them.
Irritable demons like direct, blunt responses with minimal sarcasm.
Gloomy demons want you to ruin their day by being mean or giving unsatisfying answers.
This advice has been very helpful. Thank you!
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  #1714  
Old 05-20-2017, 03:15 PM
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np np glad to help
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  #1715  
Old 05-20-2017, 03:19 PM
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Also, I've found Gloomy demons to be the hardest to recruit, because they're happy with mean/unsatisfying answers but answers that make fun of them make them mad, and the line between that is, like, infinitesimal. With other personality types you're at least more likely to hit stressed if you screw up, Gloomies are a crapshoot and I fuse them whenever possible to avoid negotiating.
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  #1716  
Old 05-20-2017, 03:24 PM
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Yeah, I've been having major trouble recruiting Selkie due to not knowing exactly how much of a jerk to be.

I may switch the difficulty down to Normal. My MC keeps getting one-shotted by those horseback guys, even with the best armor equipped.
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  #1717  
Old 05-20-2017, 08:37 PM
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I should start keeping track of what answers do what for guide sorts of purposes :|a
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  #1718  
Old 05-21-2017, 05:45 AM
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Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
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  #1719  
Old 05-21-2017, 05:59 AM
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Originally Posted by sraymonds View Post
Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
Yes, you're almost at the final boss.
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  #1720  
Old 05-21-2017, 06:47 AM
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Originally Posted by sraymonds View Post
Question for 12/24: I'm back in the real world doing the holy grail dungeon. Am I close to the end?
Read the date, and while you are almost to the final boss the ending kinda goes on and on and on. But yeah that was definitely the spot where I was like "ok are we done yet"
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  #1721  
Old 05-21-2017, 07:04 AM
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Quote:
Originally Posted by Juno500 View Post
Yes, you're almost at the final boss.
Dammit I was this close to complete omg some S links too
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  #1722  
Old 05-26-2017, 11:05 AM
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While I love the soundtrack to this game, hell I bought it on iTunes, some of the sung parts are painfully Engrish. "Beneath the Mask" is a great track, but now every time I hear it in game, all I can hear is "I'm a shopshifter, what else could I be." I know she's supposed to be saying shapeshifter, but damn if all I can hear is shopshifter.

And now you do to!
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  #1723  
Old 05-26-2017, 11:20 AM
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I thought it was "I'm a sharpshooter" at first.
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  #1724  
Old 05-26-2017, 01:16 PM
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I've jokingly referred to it as "the shoplifter song."
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  #1725  
Old 05-27-2017, 11:42 AM
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So, the plane of reality birthed by humanity's collective unconscious is...a subway station. When it's rainy or full of pollen the shadows act differently. Spent eight years workin' on this, huh?
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  #1726  
Old 05-27-2017, 01:42 PM
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Quote:
Originally Posted by R.R. Bigman View Post
So, the plane of reality birthed by humanity's collective unconscious is...a subway station. When it's rainy or full of pollen the shadows act differently. Spent eight years workin' on this, huh?
The hottest take.
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  #1727  
Old 05-28-2017, 08:24 PM
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Quote:
Originally Posted by R.R. Bigman View Post
So, the plane of reality birthed by humanity's collective unconscious is...a subway station. When it's rainy or full of pollen the shadows act differently. Spent eight years workin' on this, huh?
To be fair, I, too, want to die during flu season.
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  #1728  
Old 05-28-2017, 09:21 PM
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How on earth do you win the fight right after Yusuke gets his Stand?
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  #1729  
Old 05-28-2017, 09:54 PM
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Originally Posted by R.R. Bigman View Post
How on earth do you win the fight right after Yusuke gets his Stand?
I assume you mean after he gets a Persona? Some of the enemies should be weak to ice, every battle right after a character joins your party has enemies weak to that character's main element.
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  #1730  
Old 05-28-2017, 10:19 PM
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Quote:
Originally Posted by R.R. Bigman View Post
How on earth do you win the fight right after Yusuke gets his Stand?
Having a Jack Frost with Mabufu helps since it knocks out all those Koppa Tengu. Focus on killing those first quick as possible before they Sukukaja everyone. Ann should have Tarunda at that point? Use that on the main guy and just chip chip away.
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  #1731  
Old 05-29-2017, 05:40 AM
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I beat the 4th Palace and am blown away by the story so far.
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  #1732  
Old 06-02-2017, 07:49 PM
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I haven't found a real way to improve my Kindness or Charm and it's been nearly two months. I can only read about heartwarming, loyal dogs so many times!
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  #1733  
Old 06-02-2017, 08:06 PM
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The primary source of Kindness is using plant food on the plant in your room. You can get the good stuff in Shinjuku when it opens, but the brand sold in the Underground Mall will tide you over until then.

For Charm, use the bathhouse across the street from Leblanc.

Spending time with Sun and Devil raises Charm, and working at the flower shop raises Kindness.
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  #1734  
Old 06-02-2017, 08:12 PM
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Quote:
Originally Posted by Tanto View Post
The primary source of Kindness is using plant food on the plant in your room. You can get the good stuff in Shinjuku when it opens, but the brand sold in the Underground Mall will tide you over until then.

For Charm, use the bathhouse across the street from Leblanc.

Spending time with Sun and Devil raises Charm, and working at the flower shop raises Kindness.
Important to note that feeding the plant doesn't cause time to pass, so there is no reason not to do it. Downside is that you can only feed the plant once every few weeks.
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  #1735  
Old 06-02-2017, 08:36 PM
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You can also get some Kindness while studying in the diner.
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  #1736  
Old 06-02-2017, 10:58 PM
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Quote:
Originally Posted by Umbaglo View Post
You can also get some Kindness while studying in the diner.
Only if you buy the steak - each option at the diner gives a different stat boost in addition to knowledge.

Also on Sundays the Smoothie shop in the station sells a decent random stat boosting drink for 5000yen which also doesn't use any time - good for getting a social stat boost every week.
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  #1737  
Old 06-02-2017, 11:01 PM
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What is the absolute deadline for finishing S. Links in this game? I just reached the Treasure in the Casino, so I imagine there's gonna be a lot of plot events coming up that will disrupt the Protag's daily life/availability.

I feel that this will be the first Persona game I play (by myself, without a FAQ) where I fail to max even half of the Links.
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  #1738  
Old 06-02-2017, 11:12 PM
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Quote:
Originally Posted by Zef View Post
What is the absolute deadline for finishing S. Links in this game? I just reached the Treasure in the Casino, so I imagine there's gonna be a lot of plot events coming up that will disrupt the Protag's daily life/availability.

I feel that this will be the first Persona game I play (by myself, without a FAQ) where I fail to max even half of the Links.
I think your S Link deadline is around December 15th or so - whatever they say is the deadline for the next palace anyway. If I recall correctly that should give you around 3 weeks of potential free time for S. Links, minus whatever you spend in the palace.

However if you haven't already maxed Sun it's probably lost forever now for reasons.
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  #1739  
Old 06-03-2017, 12:17 AM
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About two weeks ago I was approaching the end of the 7th palace and thought "the game will be over soon".

Jesus Christ I was wrong.

I didn't expect Igor's unusually deep voice to turn out to have been a clue the entire time. It's weird because this whole time I've felt like Igor is ominous and shit, but he's cool, he's my friend, but now it turns out I've only just met him for real.

i'm currently at the bottom of the painful slog through fucked-up Shibuya. I keep running back to the bottom to save every time I find some treasure or get some new personas, which is making it a painfully slow process. Especially because some of the enemies here are right fuckers and can kill me if I let my guard down even a moment.
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  #1740  
Old 06-03-2017, 06:15 AM
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Quote:
Originally Posted by Zef View Post
What is the absolute deadline for finishing S. Links in this game? I just reached the Treasure in the Casino, so I imagine there's gonna be a lot of plot events coming up that will disrupt the Protag's daily life/availability.

I feel that this will be the first Persona game I play (by myself, without a FAQ) where I fail to max even half of the Links.
Your final day of free time is 12/22. However, this is a single day crammed in between finals and the endgame and should probably be used for finishing off any outstanding Mementos requests. You should probably plan on having the daily life portion of the game wrapped up by 12/17. Note that in the time period between finishing the December dungeon and fighting the December boss, your party member Confidants will not be available, so you may as well fight the boss as soon as you're able. Unlike P4, the game doesn't skip any remaining time after defeating the December boss.
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