The Return of Talking Time

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Old 07-08-2011, 10:45 AM
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Default ASandoval's thread of cool games and other things

I started a development blog for Hands On! Pattern Blocks. The first entry just went live, introducing the ideas we had for the story and mechanics. Next time I'll go a bit more in depth with the story.

Fun fact: It might not be obvious right away, but structurally the game bares a tiny resemblance to Daedalian Opus. This may or may not be a coincidence.

Last edited by Falselogic; 06-23-2017 at 11:42 AM.
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Old 07-08-2011, 11:40 AM
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Looks cool but you guys need an RSS feed.
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Old 07-08-2011, 04:25 PM
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Quote:
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Looks cool but you guys need an RSS feed.
I didn't even realize we didn't have one. I'll make sure it happens.
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Old 07-22-2011, 01:03 PM
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Looks cool but you guys need an RSS feed.
We don't have a button for it yet, but it can be added at www.islandofficials.com/feed

There will be a new blog update soon, as people are getting on my butt about it.
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Old 07-27-2011, 08:36 AM
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I posted this yesterday, but still, here's your chance to be introduced to our hero, Orion as well as hear me gush about one of the best artists on our team. I'll be talking more about him in the next update (and I've posted his art in the pit of flames before), but in the interim you should check out his web comic, Grumble (linked on the blog post) as well as his art blog.

Bonus TT Trivia:



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Old 08-30-2011, 09:50 AM
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HOPB Blog 3 is up and looks at the steps we took to bring the world alive.

tldr; we drew and wrote stuff!

Bonus TT Trivia -

Sorry, I've got nothing this week. Well, nothing I can share quite yet anyway.
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  #7  
Old 08-30-2011, 11:45 AM
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This blog is , by the way.
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Old 08-31-2011, 12:22 AM
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Thank you Monsieur Bungle! I've been pushing for more community related features and social networking pushes for the company, so I was stoked when I got the offer to do this blog.

Now if only I could take over the Twitter account...
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Old 09-12-2011, 11:14 PM
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Talking about my humble beginnings at IO made me nostalgic, so I pulled up the old art that Karen did for my original game pitch.



Just called "The Brain" as a tentative title, it was a puzzle adventure game akin to Lolo or Chip's Challenge envisioned for XBLA or PSN. It was about a sentient computer (seen in back) that goes rogue and only a programmer who helped create it's AI can stop it. The idea was that you would move from room to room, using a gun that had different type of elemental powers to get through certain obstacles (fire burns trees, etc.).

Despite the real reason the game wasn't chosen (it was meant to be 2D which the boss man wasn't keen on. Keep in mind that this was 2007 and the 2D revolution hadn't happened yet), I'm glad it didn't happen in hindsight. The idea really didn't have enough depth and I hadn't stretched my game design muscle enough to really make it into something viable. I'm still keen on the idea of doing a Lolo style puzzle adventure though. Maybe some day...

I really wish I knew where the original concept sketch for the Brain computer went. All I really wanted was a cyber punk looking computer that resembled a human head, and Karen delivered something that was both that and fused with a touch of Greek sculpture for flavor. I would love to revisit that computer in an action game or something.
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Old 09-13-2011, 07:32 AM
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You should make that game. I'd buy it.

Also, who is Karen?
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Old 09-13-2011, 08:46 AM
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Oh, hi. I'm Karen.

Adge, here's the picture you were thinking of. It's not as good as the one you posted.

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Old 09-13-2011, 10:19 AM
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I'll be reading heavily over your blog so that I can absolutely steal your ideas for dev blog updates, as ours is sorely lacking.
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Old 09-13-2011, 10:34 AM
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Quote:
Originally Posted by reibeatall View Post
I'll be reading heavily over your blog so that I can absolutely steal your ideas for dev blog updates, as ours is sorely lacking.
Go right ahead; I stole a good deal of them from Tomm's updates for Rocket Knight.
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Old 09-13-2011, 06:35 PM
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Quote:
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Man, I love this piece.
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Old 09-14-2011, 08:12 PM
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If you're following the IO blog's RSS feed, you may have seen the Pixel Lincoln blog has started. I won't be updating about it in this thread anymore - I'm not on that project - but you should check it out. Those guys are pretty rad and all.
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Old 09-14-2011, 08:50 PM
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Lincoln blog


LOLOLOLOLOLOLOLOLOLOL
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Old 10-07-2011, 06:50 AM
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The newest HOPB blog talks about something I've neglected to mention for a while - the gameplay.

This blog was supposed to be the lead in to the postmortem presentation I was supposed to give tomorrow in Philly. Unfortunately its been postponed to next month. More time for me to prepare though I guess?

I also I just noticed I didn't put the link to the RSS feed at the bottom of the post. I'll have to fix that after class.
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  #18  
Old 10-30-2011, 11:24 PM
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My girlfriend, who occasionally posts here as Rain Knight, is blogging a new project.

She hasn't revealed what it is and I won't spoil it here. Just know it involves this picture:



The next HOPB blog is coming soon. I just need to get art together for it so it's not just a wall of text.
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Old 10-31-2011, 09:19 PM
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Dude, a 2D platformer starring Abe Lincoln?

Sounds great.
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  #20  
Old 12-02-2011, 06:31 PM
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No new PB updates yet,

BUT we just launched our Kickstarter for LangGuini, our first card game venture. It's a social game in the vein of Apples to Apples where you create a word that everyone takes turns defining. It is super fun, so please check it out!
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  #21  
Old 02-23-2012, 11:44 AM
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After a long hiatus of making the game, the HO!PB blog returns to talk about the obligatory kid sidekick.

BONUS TT CONTENT:

I made the mistake of not including a screenshot of Ryan in-game, so... here you go!



Ryan's personality was semi-inspired by our CEO's son, who also provided his voice for the character. Also, the above is an actual quote of his. That was a fun day.
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  #22  
Old 03-03-2012, 03:27 PM
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My personal portfolio and blog website is now live. It's a prototype version, but it'll do for now. Please read it and comment so I'm motivated to keep it updated!
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  #23  
Old 03-05-2012, 10:18 AM
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ASandoval's nemesis: flaming martini glass, or angry sperm?
(Inscrutable enemy or not, it's a nice site.)
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Old 05-01-2012, 09:17 AM
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I just gushed about this in the Pit of Flames website, but in case you didn't see: my company Island Officials made semifinalists in the Pong Indie Developer Challenge.

Even though we're just in concept phase right now, this game has been super fun to work on so far. I can't say a lot about the features or game modes right now, but trust me when I say this is right in line with similar retro reboots, like Pac-Man DX and Space Invaders Extreme.

Freakin' stoked right now. Just stoked.
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Old 05-01-2012, 06:36 PM
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Congrats, that's awesome.
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  #26  
Old 05-01-2012, 10:12 PM
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Quote:
Originally Posted by Kirin View Post
ASandoval's nemesis: flaming martini glass, or angry sperm?
(Inscrutable enemy or not, it's a nice site.)
It's supposed to be a board game pawn. That banner image is a WIP, and while I always knew that thing was going to be a hard concept to get across, I'm hoping the accompanying angry D6 will make it slightly more obvious.

Quote:
Originally Posted by ViolentVixen
Congrats, that's awesome.
Thank you! Now to work my butt off to make this a reality.
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  #27  
Old 05-02-2012, 10:59 AM
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Ah, well, I can see it once you've said it, so maybe more context will indeed help. My only other suggestion is maybe thicken the stem by a couple pixels (which probably means making the head bigger too)? A lot of pawns are pretty chunky.

And congrats on the challenge progress. Nolan Bushnell judging! Pretty sweet.
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  #28  
Old 06-26-2012, 08:28 PM
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So the 86 entrants for the Pong challenge have now been whittled down to a mere 7 finalists - including Island Officials and Pong: Evo.

I'm not 100% certain how the final process is going to break down, but I do know one of the factors is via popular vote, so this is a shout out to my fellow Talking Time tyrants; Please head over to atari.com, register an account and vote for Pong: Evo! Our fellow finalists have some pretty sick looking games and I'm sure the competition is going to be tight, but our game is a straight labor of love.

The link to the finalist page is here, so you can check out our video as well as the other developers. Thanks in advance. I'm going all out to make sure the final game delivers on the vision we set out to make.
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  #29  
Old 06-27-2012, 10:36 PM
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Small update: They no longer require you to register for the website. And can vote more than once, although they aren't too clear on the specifics. Vote daily? Vote bi-daily? I'm not sure. But when you DO vote, make sure it's for Pong: Evo. I will be your best friend!

And you know, make more games and such. There's also that.
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Old 06-27-2012, 11:54 PM
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Quote:
Originally Posted by ASandoval View Post
Small update: They no longer require you to register for the website..
That's a relief.

I tried to register an hour or so ago, but I got some kind of weird error message.

Anyhoo, VOTING AS WE SPEAK, KIND SIR.

Also,
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I would completely play the shit out of an RPG starring this kid.
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