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  #181  
Old 04-04-2017, 02:00 PM
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Kalir Kalir is offline
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Hey, let's try streaming it, why don't we?

At, say, about 7PM Mountain Time, four hours from now. (6PM on West Coast, 9PM on East.)

Be there or don't.
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  #182  
Old 04-04-2017, 06:06 PM
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IT'S STARTING NOW AAAAAAAAAAA

http://www.hitbox.tv/kalir
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  #183  
Old 04-04-2017, 09:34 PM
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Quote:
Originally Posted by Kalir View Post
Next Time: HARD MODE PACIFIST RUN THROUGH ON VIDEO. I CAN'T EVEN PUT AN APHORISM HERE THIS TIME, TOO HYPE.
LIES
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  #184  
Old 04-04-2017, 09:41 PM
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Under 5 kills per sector counts as pacifist, especially if your one kill is Asha.
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  #185  
Old 04-06-2017, 07:05 PM
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Sector 1. Not a whole lot to say here, it is the firstmost of all sectors. Again, since I already exhausted the entire LP explaining LITERALLY EVERYTHING, this is just a chance to see the whole mess in motion.
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  #186  
Old 04-08-2017, 08:17 PM
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Honestly the first three sectors barely feel like the game proper, which is weird. It starts out so simple and reasonable!
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  #187  
Old 04-12-2017, 11:19 AM
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Sector 3! This one changed a lot on account of the new truce mechanics. For pacifist players, there's not even a hint of a challenge anymore, since you don't even have to jump over enemies. Just get past the three Komato Troopers and you're basically done.
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  #188  
Old 04-14-2017, 11:07 AM
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Sector 4, where things actually occur. I mean, gameplay-wise. Plotwise it's almost a deadzone except for the very end, and even that is just a prelude to Sector 5. Also Clown Shoes.

Last edited by Kalir; 04-17-2017 at 10:37 AM.
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  #189  
Old 04-17-2017, 10:39 AM
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Sector 5 is where the game really kicks up in earnest. I don't know what exactly does it: maybe it's the Komato and Tasen clashing in full, maybe it's the addition of the Berserker enemy really rounding out the threat types you're facing, maybe it's because this is where the Shocksplinter (and by extension, the Plasma Cannon) is.
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  #190  
Old 04-20-2017, 09:37 AM
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I swear I know what I'm doing.
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  #191  
Old 04-24-2017, 01:28 PM
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Now for the part where I get through without dying at the end. A smarter player would take away the lesson that boosting Health would be a good idea now.
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