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  #3271  
Old 04-11-2017, 07:21 PM
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The solution I'd have favored would be making the Quest cards Epic instead of Legendary.
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  #3272  
Old 04-12-2017, 05:06 AM
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They made them Legendary because they only want one-ofs to be possible.

Un'Goro should have been an Adventure. I imagine it was an Adventure before they chucked Adventures into the bin.
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  #3273  
Old 04-12-2017, 06:58 AM
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They wouldn't have been able to give each class a quest if it had been an Adventure.

The current implementation of quests is definitely suboptimal, but I don't know any other way they could have done it. They need to be legendary so you can only play one, and there needs to be more of them than an Adventure can reasonably allow (without jacking up the price and making it 100 cards or something).

And that aside, Un'Goro definitely feels like the best set they've released so far in terms of the number of interesting decks it's enabled.
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  #3274  
Old 04-12-2017, 12:41 PM
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for some reason i came up with the concept of making a priest deck that tries to steal and complete the opponent's quest, then after workshopping it for a bit i realized it made way more sense to just try and steal (then maybe rat) the reward

i'm going to try it when i get home. i wish i'd thought of this day 1
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  #3275  
Old 04-12-2017, 01:21 PM
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Just did my once-an-expansion arena run and confirmed that, yep, won't be doing that again this expansion!
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  #3276  
Old 04-12-2017, 08:54 PM
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arena's easy if you play kabal

it's sort of easy if you play lotus

arena feels like garbage if you pick goons

(i mean there's a lot of factors but i feel like the power differences are pretty staggering. rogue is probably a little stronger than priest and hunter and druid seem close maybe, but basically all of the good card generation effects and accessible removal are stacked on a few classes)

Last edited by spineshark; 04-12-2017 at 09:04 PM.
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  #3277  
Old 04-17-2017, 09:06 PM
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Seriously, who are these liars on metastats? Elemental shaman is fucking terrible.

It's definitely confirmed that there was no point complaining about Time Warp. Freeze mages abound but none of them use the quest anymore. Delete Ice Block and Frost Nova, please.

Also please delete Finja. I don't know if it actually improves fast decks overall to include the murloc package, but if you do and draw Finja, it's an automatic win.
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  #3278  
Old 04-20-2017, 04:49 PM
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The new Paladin stuff is kind of fun. Been making a decent climb with Control Paladin recently.
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  #3279  
Old 04-20-2017, 04:55 PM
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Playing Priest in the weekly tavern brawl is hilarious. I think I've killed more people by Fatigue this week than I have the entire rest of the time I've been playing the game.
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  #3280  
Old 04-22-2017, 11:19 AM
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Had "Play 10 Secrets" quest, so I hit Wild.
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  #3281  
Old Today, 07:21 PM
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I FINALLY GOT TO LEGEND RANK!

At last, I can rest.
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